APRIL 2000 interactive posters kits for learning and a kit for kitmaking

Carol Strohecker, Adrienne Slaughter

Research output: Chapter in Book/Report/Conference proceedingConference contribution

1 Scopus citations

Abstract

We bring together concerns in software design and learning theoly through creation of a Java framework for development of software construction kits. The kits ate highly visual and highly interactive, and are premised on the notion of "microworlds" as environments for learning and learning research [6]. Usage of four existing kits is informing development of the framework, which in turn we are applying to development of a new kit. The kits support construction of two-dimensional, graphical structures that behave in characteristic ways when activated. We employ design heuristics of "object permanence," "transparency," and use of multiple simultaneous views to illustrate shifts of scale, perspective, time, and representation. Broader use of the general "Kit4Kits" will help us address viability of our "elements and operations" design approach.

Original languageEnglish (US)
Title of host publicationCHI'00 Extended Abstracts on Human Factors in Computing Systems, CHI EA'00
Pages149-150
Number of pages2
DOIs
StatePublished - 2000
EventConference on Human Factors in Computing Systems, CHI EA 2000 - The Hague, Netherlands
Duration: Apr 1 2000Apr 6 2000

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Other

OtherConference on Human Factors in Computing Systems, CHI EA 2000
Country/TerritoryNetherlands
CityThe Hague
Period4/1/004/6/00

Keywords

  • Design patterns
  • Java framework
  • Learning
  • Microworlds

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