Astrojumper: Motivating children with autism to exercise using a VR game

Samantha Finkelstein, Andrea Nickel, Tiffany Barnes, Evan A. Suma

Research output: Chapter in Book/Report/Conference proceedingConference contribution

21 Scopus citations

Abstract

Children with autism have shown substantial benefits from rigorous physical activity, however, it is often difficult to motivate these children to exercise due to their usually sedentary lifestyles. To address the problem of motivation, we have developed Astrojumper, a stereoscopic virtual reality exergame which was designed to fit the needs of children with autism. We use electromagnetic trackers and a 3-sided CAVE to present virtual space-themed stimuli to the user, who must use physical movements to avoid collisions and gain points. We can use Astrojumper not only to motivate exercise, but to evaluate the different ways people with and without autism interact with an exercise tool. Preliminary playtesting of Astrojumper has been positive, and we plan to run an extensive evaluation assessing the effectiveness of this system on children with and without autism.

Original languageEnglish (US)
Title of host publicationCHI 2010 - The 28th Annual CHI Conference on Human Factors in Computing Systems, Conference Proceedings and Extended Abstracts
Pages4189-4194
Number of pages6
DOIs
StatePublished - 2010
Externally publishedYes
Event28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010 - Atlanta, GA, United States
Duration: Apr 10 2010Apr 15 2010

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Other

Other28th Annual CHI Conference on Human Factors in Computing Systems, CHI 2010
Country/TerritoryUnited States
CityAtlanta, GA
Period4/10/104/15/10

Keywords

  • Autism
  • Exergames
  • Virtual reality

Fingerprint

Dive into the research topics of 'Astrojumper: Motivating children with autism to exercise using a VR game'. Together they form a unique fingerprint.

Cite this