Abstract
Collaborative virtual environments provide the ability for collocated and remote participants to communicate and share information with each other. For example, immersive technologies can be used to facilitate collaborative guidance during navigation of an unfamiliar environment. However, the design space of 3D user interfaces for supporting collaborative guidance tasks, along with the advantages and disadvantages of different immersive communication modalities to support these tasks, are not well understood. In this paper, we investigate three different methods for providing assistance (visual-only, audio-only, and combined audio/visual cues) using an asymmetric collaborative guidance task. We developed a novel experimental design and virtual reality scenario to evaluate task performance during navigation of a complex and dynamic environment while simultaneously avoiding observation by patrolling sentries. Two experiments were conducted: a dyadic study conducted at a large public event and a controlled lab study using a confederate. Combined audio/visual guidance cues were rated easier to use and more effectively facilitated the avoidance of sentries compared with the audio-only condition. The presented work has the potential to inform the design of future experiments and applications that involve communication modalities to support collaborative guidance tasks with immersive technologies.
Original language | English (US) |
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Title of host publication | Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 79-86 |
Number of pages | 8 |
ISBN (Electronic) | 9781728165325 |
DOIs | |
State | Published - Mar 2020 |
Event | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 - Atlanta, United States Duration: Mar 22 2020 → Mar 26 2020 |
Publication series
Name | Proceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 |
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Conference
Conference | 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 |
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Country/Territory | United States |
City | Atlanta |
Period | 3/22/20 → 3/26/20 |
Bibliographical note
Funding Information:The authors would like to thank David M. Krum and Mark Dennison for participating in discussions and providing feedback throughout this project. This work was sponsored by the University of Southern California Institute for Creative Technologies and the U.S. Army Research Laboratory (ARL) under contract number W911NF-14-D-0005. Statements and opinions expressed and content included do not necessarily reflect the position or the policy of the Government, and no official endorsement should be inferred.
Publisher Copyright:
© 2020 IEEE.
Keywords
- Collaborative interaction
- Human computer interaction (HCI)
- Human computer interaction (HCI)
- Human-centered computing
- Human-centered computing
- Interaction paradigms
- Interaction paradigms
- Virtual reality