Investigation of the effect of virtual reality on postural stability in healthy adults

Jinseok Oh, Christopher Curry, Arash Mahnan

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Previous research has shown that individuals behave differently in certain virtual reality tasks. The effect of VR on human posture and stability is an important factor that can influence the future applications of VR devices. This current study seeks to investigate how a person's postural stability differs between VR and normal environment while attempting to replicate the influence of target distance on sway. Ten healthy subjects were tested in both environments with targets varying in distance. The results found a significant difference in postural stability for normal anatomical stance tasks between VR and normal environments.

Original languageEnglish (US)
Title of host publicationProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages735-736
Number of pages2
ISBN (Electronic)9781728165325
DOIs
StatePublished - Mar 2020
Event2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020 - Atlanta, United States
Duration: Mar 22 2020Mar 26 2020

Publication series

NameProceedings - 2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020

Conference

Conference2020 IEEE Conference on Virtual Reality and 3D User Interfaces, VRW 2020
Country/TerritoryUnited States
CityAtlanta
Period3/22/203/26/20

Bibliographical note

Funding Information:
Christopher Curry was supported by NSF #1734815.

Publisher Copyright:
© 2020 IEEE.

Copyright:
Copyright 2020 Elsevier B.V., All rights reserved.

Keywords

  • Center of Pressure (CoP)
  • Postural Stability
  • Virtual Reality

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