Six degree-of-freedom haptic rendering of complex polygonal models

D. E. Johnson, P. Willemsen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

50 Scopus citations

Abstract

This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-of-freedom haptic interface. The algorithm supports activities such as virtual prototyping of complex polygonal models and adding haptic interaction to virtual environments. The underlying collision system computes local minimum distances between the model controlled by the haptic device and the rest of the scene. The haptic rendering computes forces and torques on the moving model based on these local minimum distances.

Original languageEnglish (US)
Title of host publicationProceedings - 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2003
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages229-235
Number of pages7
ISBN (Electronic)0769518907, 9780769518909
DOIs
StatePublished - 2003
Externally publishedYes
Event11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2003 - Los Angeles, United States
Duration: Mar 22 2003Mar 23 2003

Publication series

NameProceedings - 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2003

Other

Other11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, HAPTICS 2003
Country/TerritoryUnited States
CityLos Angeles
Period3/22/033/23/03

Bibliographical note

Publisher Copyright:
© 2003 IEEE.

Keywords

  • Computational modeling
  • Computer interfaces
  • Data structures
  • Haptic interfaces
  • Layout
  • Rendering (computer graphics)
  • Shape
  • System testing
  • Virtual environment
  • Virtual prototyping

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